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Injustice Mobile App Adds Playable Darkseid & More

The release of Ultimate Edition last November may have signalled an apparent end to new content -- but Injustice: Gods Among Us is still finding fresh life on mobile platforms!

As reported by WasdUK; the Injustice App has added Darkseid to the playable roster in a new update! The villainous New God previously appeared in Injustice arena attacks, and as the boss of the 2008 NetherRealm made crossover: Mortal Kombat versus DC Universe [read more].

Feature: The Importance of Comics to Mortal Kombat

Comic books have always been important to Mortal Kombat.

The energetic, visual world of American superheroes helped inspire some of the most iconic qualities associated with the long running series. Co-creators Ed Boon and John Tobias have never been shy about their inspirations - frequently citing a pop culture melting pot as crucial education that informed the original games. The association runs deep.

Tobias dabbled in comics as a writer and artist; ultimately utilizing the medium to expand and embellish the saga of the original Mortal Kombat games. His comic styled designs and branching story techniques were a natural fit in the four colour medium, and proved crucial to making Mortal Kombat the complete pop culture phenomenon it became. As he discussed in a 2012 interview with Mortal Kombat Online [read more], his comics fed the growing MK multimedia machine, providing valuable source for the blockbuster 1995 feature film.

Before the movie; Malibu Comics launched an extensive line of licensed mini-series starring characters from Mortal Kombat and Mortal Kombat II. The 1994 series Mortal Kombat: Blood & Thunder started with a version of Tobias' iconic tournament-centric plot, but quickly spun the publications into a variety of original manifestations. Though remembered in infamy, the rapid expansion into comics remains one of Malibu's most lasting legacies, and a fond but guilty pleasure for many MK fans.

New Injustice Screenshot Reveals Killer Croc Among Us

It started with a simple, cryptic promise from Creative Director Ed Boon (@noobde), escalated with a live countdown, and concluded with our first look at the Gotham City bruiser - Killer Croc!

Injustice: Creative Director Teases Doctor Fate?

Today we learned the next Injustice: Gods Among Us gameplay trailer would be delayed, Bane looks like a badass in concept art, and Dr. Fate could be somewhere in our future...

Injustice: Store Exclusive Arkham City & Red Son Skin Packs

Since the announcement of their newest fighting game project, NetherRealm Studios have been consistent with two promises: this isn't Mortal Kombat with DC characters, and there's going to be a whole lot of content!

Injustice: Gods Among Us is taking full advantage of the wealth of material DC Entertainment have to offer, tapping in to everything from the comics themselves, to other video games!

Walmart have joined the bonus content arms race, offering exclusive DLC costume packs inspired by the 2011 video game - Batman: Arkham City!

Batman, Joker and Catwoman [pictured right] get the Arkham City treatment [no pictures available]. The pre-order purchase bonus is seemingly only available for PlayStation 3 and Xbox 360. Update: An image of the Arkham City DLC designs has emerged [via Giantbomb]. Thanks to C-Sword for the tip.

Pre-orders from Gamestop will receive exclusive Red Son game content, featuring alternate costumes for Superman, Wonder Woman and Solomon Grundy [below]. The pack also includes twenty challenge missions set within the Red Son universe.

Review: Injustice: Gods Among Us #1

When you consider the instant success Injustice: Gods Among Us has had through digital-first release [full story], you have to think this is a comic already fulfilling its primary objective(s).

Print copies of #1 (released January 30) contain the first three chapters of the digital counterpart. Mortal Kombat Online is reviewing based on both, but if you asked for preference, the paper copy takes it. The printed page -- which is cut roughly in half for digital release -- is not only more forgiving to the empty space of panels and the quality of linework, but also the overall pacing of the read.

The natural format of a modern comic lends itself to page-to-page scene breaks, but it could be speculated writer Tom Taylor is more aware of his obligations to digital chapters than is normal. Important story beats segment well, but this doesn't entirely playout in the artwork, which feels hyper-extended in the digital version.

Jheremy Raapack in particular seems much more at home in a traditional 7x11 comic page, with layouts a little less obviously accounting for a page split. When Mike S. Miller and Axel Gimenez take over, the equator becomes more obvious. These panels feel better filled in digital chunks, but compound the unexpected interruption of mid-story style changes. There's a lot to like about Raapack's stylized chunkiness; Miller is crisp and clean.

External forces weighing on the series make it an unusual comic to review, but also speaks to the varied audiences it will inevitably reach. If you aren't looking for the metatext, you won't be too distracted. There are a lot of ways to enjoy this comic, and if anecdotal evidence is anything to go by, plenty of people already are! This is the tie-in's tie-in -- perfect for introducing an interested new audience to the DC superhero medium.

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